Dcc sound download
Best results seem to come from MP3 files on pre-recorded Compact Discs or camcorders with good microphones attached. Compact Discs have the advantage that, in most cases, the sound file can be copied, worked with and downloaded to a sound decoder leaving the original intact for future use. Lastly, remember that sound played on YOUR layout will sound completely different on someone else's and that sound at exhibitions that comes over as quiet but is noisy when played at home.
Make sure you know which CV controls volume. Bad sound is an abomination and makes you ill. Good sound attracts admirers and compliments. Mobile sound decoders come as a combined motor and sound or sound only for piggybacking an existing motor decoder. Wiring of the former is exactly the same as an ordinary decoder except for an extra two wires usually brown for the speaker. The sound only decoder usually has red and black wires to attach to the track connections as per the motor decoder and the same two speaker wires.
Digitrax sound only SFXD is the exception in having about 19 wires sprouting from it! The trick with sound only decoders is getting the two decoders in synch as it were. Then you give them both the same address.
All sound decoders have CV's running way over and programming these is difficult unless one has DecoderPro and a well written decoder definition file. Also see Decoder Lock. Without doubt the secret to good mobile sound decoders is the ability to make them all sound different. This is done by loading your own sounds or buying decoders from different manufacturers and tweaking their CVs , or installing cams on driving wheels. The secret to a successful install is the speaker install.
Some form of speaker enclosure is essential whether supplied or home made. This enclosure ensures that the sound from the front of the speaker does not mix with the sound from the back thereby cancelling both.
This gives the sibilant hissing which destroys the sound project completely. Very often the supplied speaker is not all that good size-wise. For example, some say that for a British 00 locos, they generally avoid speakers above 23mm for tender fit and above 20mm for boiler fit. You may also find that speakers smaller than 18 mm give poor results soundwise.
There is only one exception which is the small oblong speaker supplied with CT SL74's although the greater dimension is close to 20 mm even for this minute speaker. It is available separately from Lokshop but is expensive and only 8 ohm. Speaker Impedance is important but not as sensitive as first thought. More than one speaker is good and, if there is space, up to three is even better. This means that an ESU sound decoder could have three 32 ohm speakers fitted in series which are both readily available and smaller than those supplied.
One exception is the LokSound Micro speaker which is oval in an oblong mounting. If no enclosure is supplied you will need to make one. Sound sources for mobile decoders are legion and readily available but you may find them useless for use in the decoder. Recording your own is a possibility but you will need a location, little or no background sound and a sympathetic driver who understands what you want and can deliver it.
There are some generic sounds to locomotives depending on where you are continent wise and where your intended modelling area is. The US diesel market for pre recorded on board sound is very well served and it is relatively easy to buy a model and matching sound decoder in that market. Please note, some manufacturers offer decoders which allow the user to load their own sound files, or offer a selection you can download and transfer to the decoder.
Some cheap low end decoders may also have poor motor circuits which can put a dirty signal on the motor, resulting in an unwelcome and distracting buzz from the motor. Early analog sound systems appeared in the early s.
Some used rudimentary electronic sound generators to create hisses, chuffs, and whistles. Others, like the Pacific Fast Mail Sound System, were a little more sophisticated, and used prerecorded cassette tapes. Sounds around the layout can add a bit of realism. For example, simple bell sounds at a grade crossing can make a simple layout come alive.
Adding the sound to a sawmill or the animals on a farm can further increase the realism of any layout. One could even add station platform sounds to start when the train arrives and stop or fade out when the train leaves.
These sounds are available on pre-recorded modules or can be recorded for your own use. There are several methods for adding 'static' sound to your layout. They include "Through the rail", and sound modules linked to other events. It uses Digitrax Transponding to steer the sound around the layout. See the SurroundTraxx page for more details. Users that use sound transmitted through the rails and are using Digital Command Control must double check with the manufacturers that their system is compatible with DCC.
This is because the DCC waveform is square wave, and rich in harmonics which might interfere with your sound system. You are urged to contact the manufacturer of a through the rail sound system before connecting it to a DCC system. Jump to: navigation , search. Categories : Terms Terms General Sound. Last Edited : 8 December You can replace any locomotive sound segment a chuff, or a brake squeal, etc with an actual sound recording you've made.
Once you've customized the project, you can save the sound project. This will let you use your custom project over and over again. We encourage you to share your customized sound projects with other modelers by submitting them to the Sound Depot by clicking here. We are happy to post customer projects on the Sound Depot! Please limit file sizes for upload to less than 20mb. If you're really motivated you can take. This process of converting 'raw' sounds you've recorded in the field into a Sound Project file is a long and exacting task, especially if you want the sound to be realistic.
On the other hand it is very rewarding to hear the recordings you have made come from your models. Sound editors are readily available on the web for free. There are two kinds of sounds in SoundFX decoders, simple sounds and sequenced sounds. A simple sound is a sound that always sounds the same and always has the same length.
An example of a simple sound is a bell. The striker strikes the bell and it rings for a certain length of time. The other type of sound SoundFX decoders support is sequenced sound. A sequenced sound is a sound that is made up of three parts: an Attack sound, a Sustain sound, and a Decay sound.
Examples of sequenced sounds are the whistle, water pump, horn, etc. Isolate the sound by trimming the excess time from the recording by carefully marking the beginning and the end of the sound you want to create. Open the SoundLoader application. The main screen of SoundLoader shows "sound types" or parts of the locomotive's sound scheme Diesel Bell, Diesel Brakes, etc.
Browse to the new Wav file you created and saved previously, select the file and click the 'Open' button. You've successfully modified the original Sound Project File.
Save this modified sound project file under a new file name. You can repeat the above steps and replace as many or all of the sound types as desired in the original Project file. Once you've finished your customized Sound Project File you can download it directly to your locomotive using SoundLoader's "Program" button, email it to a friend who has a similar Locomotive, and submit it to the Sound Depot by clicking here to share it with other model railroaders on the Digitrax Sound Depot.
An example of a sequenced sound is the horn. Blowing the horn for 15 seconds requires an Attack sound that begins the sequence, a Sustain sound that prolongs the sound for as long as desired, and finally ends with a Decay sound.
In actual practice, file sizes for the beginning and end of the sound, the Attack and Decay, may possibly be larger than the Sustain because the Sustain is simply a small snippet of sound repeated as long as needed.
To prepare a sequenced sound you'll need to make 3. Recording several complete sound events for example, several complete whistle blasts from start to finish. If possible, make these recordings each time varying distance from the Locomotive.
A single recorded whistle blast may sound great by the siding, but may not sound as good once you listen to the recording at home so get several recordings from different distances and give yourself the latitude to choose the best.
Save a copy of it with a different name in a safe place on your hard drive. Listen to your newly trimmed sound. Copy a piece of this sound typically less than 1 second long to the clipboard and save this sound. Mark the point in your recording just before the run sound starts to change, copy from this point to the very end of your sound clip. Be sure you have everything saved.
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